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sprooty

Who made this

Four people, two countries, a lot of dead plants.

Sprooty started as a university project between Vienna and Lapland. The project got handed in. We carried on anyway, because by then there were frogs.

The four of us standing at the front of a lecture room presenting Sprooty, with plants and a frog on the table in front.

the frog is on the table, front and centre

Mira holding up a painted Sprooty frog, mid-explanation.

Mira

Paints the frogs, and does the design work.

Saad presenting, talking with his hands.

Saad

AI, and the boards — designs them and solders them.

David presenting in a yellow linen shirt, gesturing at something off-frame.

David

Infrastructure, and programming across the whole thing.

Adrian standing and listening during the presentation.

Adrian

Programming, mostly.

Those are the labels. In practice everyone has soldered something, argued about a colour, and killed a plant that Sprooty would have saved.

How it started

The brief was to build something with a microcontroller. What we actually had was a shared problem: between four student flats, plants were dying at a rate none of us wanted to admit to. Not from neglect exactly — from confidence. Everyone was certain they had watered it recently.

So we built the thing that knows. Then someone painted a face on the first case because a bare circuit board in a plant pot looked grim, and that turned out to be the decision that made it a product rather than a homework assignment.